Games

  • Published on
    The other weekend, beset by insomnia, I decided to follow my own advice and get up to do something instead of wallowing unable to sleep. I pulled my emergency jigsaw out of the cupboard and set to it. I should stress that I mean a jigsaw puzzle and not an actually jigsaw: DIY at 2am is not such a good idea!
  • Published on
    Although I have put off finishing my UNO game for over eighteen months, I thought I would get started with another pet project of mine: making a Carcassonne game. This is not a serious affair, there is an excellent app of Carcassonne available for those of you who have iOS devices (it works particularly well on the iPad). The game just strikes me as having the right level of complexity to be a taxing yet attainable project. I’d also like to understand strategies for playing the game and what better way to evaluate strategies for games of chance than to have a simulator to play all those millions of games that you don’t have time to play?